HERE’S the latest version of the game
I haven’t done much over these two days. As I said on my last post, I just started my master so I’m busy with that, but from tomorrow until Sunday I’ll be free to work on and finish Steel’s Run. The last push!
Nevertheless, I’ve been able to implement some things to the game on the little free time I got these 2 days. For one, I finished the level design. So the obstacles are all set. The level is now 400 units long. It’s hard, it’s very hard, for those who like a challenge this will be a good game to play on your android while you’re waiting on the bus, or at the wait room of your dentist’s office, etc..
I also added a progress status on the top right corner, this gives you an idea of how far in you are in the level, and what’s left to go. Mind the crappy font design, at least it’s mine :p.
What I still want to add before first release: sound! some basic event sounds like when Steel runs against a chopped tree. A boss to complete the level, which will come after you do 100% of the obstacle course, and more things.
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