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Day 16 & 17 – Learning Android Development
Day 16 I spent the whole day finishing star-assault. The idea was to implement what was missing from the tutorial. On day 15 I had implemented turning and collision detection between bob and blocks. In total, what follows was what I added to the game: Gravity: Bob now falls down at a constant speed if…
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Day 15 – Learning Android Development
Today I continued working on Star-Assault. I learned how to export the PC version into an executable JAR, and the android version into an .apk file. Also about the private key, which I didn’t know about until today. The key lets you digitally sign each app you make, and you must sign an app otherwise…
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Day 14 – Learning Android Development
Today I reviewed the tutorial from yesterday. I started adding little stuff to the game, all by myself. I can’t believe how much more I learned by trying to add stuff to the game, than actually reading the tutorial line by line or re-doing it. When you want to add something by yourself, you have to…