Tag: game

  • Day 19 & 20 – Learning Android Development

    Yesterday and today were spent working on my new game. I’ve mostly been working on the design. The character’s name is Steel. He’s basically a head with attached arms and legs, no torso, and he’s wearing a big red steel helmet. In total Steel’s running animation has 5 textures. It looks way better than 3,…

  • Day 18 – Learning Android Development

    First of all, I got an android developer’s account (thanks dad). I published “Star Assault jp remake” for free if anyone wants to get it through the Play Store. The new game I started developing a new game. This will be the one for my 30 days goal. It’s going to be a runner type like…

  • Day 16 & 17 – Learning Android Development

    Day 16 I spent the whole day finishing star-assault. The idea was to implement what was missing from the tutorial. On day 15 I had implemented turning and collision detection between bob and blocks. In total, what follows was what I added to the game: Gravity: Bob now falls down at a constant speed if…

  • Day 15 – Learning Android Development

    Today I continued working on Star-Assault. I learned how to export the PC version into an executable JAR, and the android version into an .apk file. Also about the private key, which I didn’t know about until today. The key lets you digitally sign each app you make, and you must sign an app otherwise…

  • Day 14 – Learning Android Development

    Today I reviewed the tutorial  from yesterday. I started adding little stuff to the game, all by myself. I can’t believe how much more I learned by trying to add stuff to the game, than actually reading the tutorial line by line or re-doing it. When you want to add something by yourself, you have to…